![]() The occasional combat is highlighted by impact sounds and small explosions. Players use cartoony weapons (e.g., daggers, rifles) to engage in combat with certain townsfolk (for training purposes) and creatures (e.g., livestock, giant ants, robots). Eventually, you will have the town built and can take your profits and convert the empty prairie lands around you into farmable land for a more leisurely lifestyle, then sell your crops, or transform them into delicious dishes.Ĭontent RatingRated ESRB EVERYONE 10+ for Alcohol Reference, Comic Mischief, Fantasy Violence, Mild Language, and Mild Suggestive Themes. You can also craft items needed by over 30 characters, with their own story.Īs you progress you learn to fight, level up your skills and hone a character that excels at either crafting, combat or social skills depending on your play style. Each is assembled piece by piece at first. Your workshop is an intricate set of machines that produce parts of the structures needed for the town. As you do this, you explore a huge desert world with ruins to find, ancient relics from the Old World, dangerous dungeons and their denizens. It's up to you to gather resources, build machines, workshops and production machines to restore the town's former glory. You start by working as a builder, but soon discover a world of things to do and people to help. It's set in the same wholesome yet post-apocalyptic world as My Time at Portia. You will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.My Time at Sandrock is a life-simulating role-play game where you restore a run-down town. There is an original soundtrack with dynamic in-game music that reflects where the player is and what they're doing. AND THERE'S MORE: You'll take your profits and convert the empty prairie lands around you into farmable land for a more leisurely lifestyle, then sell your crops, or transform them into delicious dishes. Decide on whether to boost your crafting, combat or social skills depending on your play style. SKILL UP: Level up your character with a variety of skills to aid you in your adventures. NEW COMBAT: a revamped combat system that allows the player to quickly shift between melee combat and 3rd person shooting mechanics. MORE ELABORATE STORY AND DEEPER CHARACTERS: a vastly enriched storyline, hundreds of side-quests boasting over 30 completely new characters, each getting more attention than before with their own story to discover, as well as the return of a few familiar faces for fans of the series. EXPLORE THE OPEN WORLD: You'll explore the vast deserts surrounding Sandrock, diving into ruins to find ancient relics from the Old World, facing the dangers of dungeons and their denizens, then return to your homestead with encumbering bags of treasure in tow. Key Features: CUSTOMIZE AND BUILD YOUR WORKSHOP: You'll have an intricate set of machines that all work together to produce parts of huge structures for the town that you assemble piece by piece, or head to your worktable to craft hundreds of unique items that can help out individual townspeople or be placed throughout your own homestead. It's up to you and your trusty toolset to gather resources, build machines, and fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications. You'll take a job offer in the city-state of Sandrock, assume the role of a fledgling Builder being sent to a wild and rugged townscape. ![]() It's up to My Time at Sandrock-Just like My Time at Portia, takes place in a wholesome post-apocalyptic world around 300 years after the Day of Calamity. Summary: My Time at Sandrock-Just like My Time at Portia, takes place in a wholesome post-apocalyptic world around 300 years after the Day of Calamity. ![]()
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